![]() AoW3 campaign maps would easily break after systems -or even balance – updates.Īs Planetfall deepens the strategic gameplay, with a more developed economic system, diplomacy and emergent story telling compared to Age of Wonders III, it was time we reevaluate the foundation of campaign creation: Create a story-rich experience that is compatible with the open-endedness of 4X gameplay: Next Gen Campaign. For some people it’s all they play, while others will delve straight into the configurable standalone (random) scenarios.įor us as developers the campaign has always posed a challenge, as the series’ complexity increased traditional puzzle like scripted scenarios clashed with economic or AI systems, resulting in difficulty spikes or players having trouble understanding a level designer’s mind-set for a particular challenge. ![]() An Age of Wonders game wouldn’t be complete without a single player campaign with an engaging story spanning multiple maps and impactful choices to make.
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